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A collaborative work wherein videos were generated from fragments gathered at the wall in Palestine; footage of everyday life and collected dreams from children living at the wall were turned into interactive animation performances that musicians and artist collaborators could respond to live on stage at Big Ears music festival 2019.

Mosaic Interactive is a suite of interdisciplinary works that explore our collective dreams, memories and rituals through song and storytelling. A team of artists from Morocco, Turkey, Indonesia, Palestine, South Africa and the U.S. have created original works that journey through the liminal spaces between past and present, waking and sleeping, human and spiritual. These works premiered in March 2019, with a tour to East Kentucky, West Virginia and East Tennessee, where artists spent one week in each location and participated in community-led public events and dances, musical jams, and potlucks. 

Mosaic Interactive

This is a site-specific projected animation for the Porwli festival of Light in Port Louis, Mauritius that had a public engagement of all ages in mind. With the overall theme 'Nature' in mind, the animation worked with dancer Vishanthi Kali's search to explore how the human body can connect with natural forces larger than, yet connected to, itself. It attempted to visualise these connections to nature through a mixed media and compositional approach to animation.

The animation was video mapped onto the old Military Hospital in the city so as to highlight heritage architectural spaces that are largely neglected. The festival aimed to breath new life into the site with the theme 'nature' and within the site the Electrocaine collective also installed two projects (left door/right door on the lower floor).

I worked with local botanists to find flora specific to the island for the visuals.

Performance collaborator: Vishanthi Kali


During Season 3 of the Center for the Less Good Idea (a space held by William Kentridge for exploration and experimentation), I was invited to join in collaborations by curator Lindiwe Matshikiza to offer possibilities (theatre/film/instillation) for her script titled 'Desert'. Here I explored the imagination in relationship to the script: how it is a very real part of our world and how it has the ability to transcend into different worlds of its own making. I worked with light and animation attempting to keep with a hand-made feeling that is tangible: fake magic. Here, I made use of overhead and slide projectors, shadow play and animations made from drawings or integrated with 'the real' to enhance the actors/audiences experience of the script.

All photographs by Alex and Zee photography 

Desert, Less Good Idea

A collaborative light, film and sonic performanc project responding to Dion Monte's nostalgia sound recordings and our collective philosophies of the archetype 'The Lost Lover'. 

Music by Dion Monti
Performed by Dion Monti
Choreography by Llewellyn Mnguni
Video processing and projection by Meghan Judge
Lighting design by Gretchen Blegen

This project formed apart of WRITING FOR THE EAR, WRITING FOR THE EYE
curated by Bettina Malcomess and Bhavisha Panchia at The Centre for the Less Good Idea, Season 3

Lost Lover 1

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In an ode to play, Harp Space is an invitation for visitors of all ages to become immersed in sensory exploration. The sonic sculpture invites visitors to stay a while, opening their senses toward the alternative temporalities that emerge as they touch light, feel tones and move with resonance.

Conceptualised by Meghan Judge and implemented by Thingking with sound guidance by Brendan Bussy. The works were made for Spier Light Art festival. 

Harp Space

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